“My professors at U-M helped me feel more at home” — finding your place as a transfer studentCS student Taras Palczynski discusses his experience as a transfer student, exploring work for his Honors thesis, and founding clubs for students outside of the classroom.
Students show off final projects at 2022 Computer Games ShowcaseAttendees gathered in Tishman Hall to play the final projects developed by computer science seniors in EECS 494, Introduction to Video Game Development.
New database sheds light on Michigan’s videogame boom
The Michigan Game Studios database, developed by lecturer Austin Yarger, helps organize the state’s rapidly growing scene.
Undergrad game developers sign video game development deal
This is the first time that a team from EECS 494 has signed a funded publishing deal.
Undergraduate student teams create two new video games over the summer
The games were conceived and developed by teams of students working remotely during the summer of Covid.
New browser strategy game has players tackle real-life bat catastrophe
As a fungal infection ravages bat populations, the new game hopes to promote public awareness of ongoing research to combat the issue.
Computer Games course continues growth, experimentation
EECS 494’s final group project requires the students to cover all phases of game development.
Students develop games, build audiences in largest computer game course yet
EECS 494 uses game design to teach its students broader lessons about iteration in software development
CSE welcomes 9 new facultyGet to know the new arrivals.
Computer Games Showcase Highlights New Games Built by CS Seniors
Attendees wade into a CS mosh pit and play the final projects developed by computer science seniors in EECS 494, Computer Game Design and Development.